WorldCat Identities

Björnsson, Yngvi 1964-

Overview
Works: 7 works in 46 publications in 2 languages and 1,270 library holdings
Genres: Conference papers and proceedings 
Roles: Editor, Other, Author
Publication Timeline
.
Most widely held works by Yngvi Björnsson
Computers and games : third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers by Jonathan Schaeffer( Book )

14 editions published in 2003 in English and held by 220 WorldCat member libraries worldwide

This book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Computers and Games, CG 2002, held in Edmonton, Alberta, Canada in July 2002. The 27 revised full papers presented were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go
Computers and games : First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998 : proceedings by H. Jaap Herik( Book )

16 editions published in 2006 in 3 languages and held by 130 WorldCat member libraries worldwide

This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization
Knowledge-Based General Game Playing by Stephan Schiffel( )

1 edition published in 2011 in English and held by 16 WorldCat member libraries worldwide

Computer games : Third Workshop on Computer Games, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, revised selected papers by Tristan Cazenave( Book )

11 editions published in 2014 in English and held by 9 WorldCat member libraries worldwide

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014. The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion
Selective depth-first game-tree search by Yngvi Björnsson( )

2 editions published between 2002 and 2003 in English and held by 3 WorldCat member libraries worldwide

Computers and games : 8th international conference, CG 2013, Yokohama, Japan, August 13-15, 2013 : revised selected papers by Jaap van den Herik( Book )

in English and held by 1 WorldCat member library worldwide

This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship. The 21 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics which are grouped into five classes: Monte Carlo Tree Search and its enhancements; solving and searching; analysis of game characteristic; new approaches; and serious games
Computers and Games : 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers( )

1 edition published in 2006 in English and held by 0 WorldCat member libraries worldwide

 
Audience Level
0
Audience Level
1
  Kids General Special  
Audience level: 0.66 (from 0.51 for Computer g ... to 1.00 for Computers ...)

Computers and games : third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers
Alternative Names
Björnsson, Yngvi

Languages
English (44)

German (1)

Covers
Computers and games : First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998 : proceedings