WorldCat Identities

Obata, Takeshi 1969-

Publication Timeline
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Most widely held works about Takeshi Obata
 
Most widely held works by Takeshi Obata
Death note by Tsugumi Ōba( Book )

71 editions published between 2003 and 2013 in English and held by 3,514 WorldCat member libraries worldwide

When high school student Light Yagami finds the Death Note, a notebook dropped by a Shinigami death god, he discovers that any person whose name is written in it dies, so Light decides to use the notebook to rid the world of evil
Give-and-take by Tsugumi Ōba( Book )

26 editions published between 2003 and 2012 in English and held by 1,446 WorldCat member libraries worldwide

"After a high-speed chase, Light and the taskforce apprehend the newest Kira"--Page 4 of cover
Death note by Tsugumi Ōba( Book )

27 editions published between 2003 and 2012 in English and held by 888 WorldCat member libraries worldwide

L asks Light, though he is still under suspicion, to join the taskforce and help locate the second Kira. Light agrees so he can access the taskforce resources, but when he finally meets the new Kira, she's not at all what he expects
Kindred spirit by Tsugumi Ōba( Book )

15 editions published between 2003 and 2012 in English and Undetermined and held by 790 WorldCat member libraries worldwide

When high school student Light Yagami finds the Death Note, a notebook dropped by a Shinigami death god, he discovers that any person whose name is written in it dies, so Light decides to use the notebook to rid the world of evil
Target by Tsugumi Ōba( Book )

17 editions published between 2003 and 2008 in English and held by 761 WorldCat member libraries worldwide

When high school student Light Yagami finds the Death Note, a notebook dropped by a Shinigami death god, he discovers that any person whose name is written in it dies, so Light decides to use the notebook to rid the world of evil
Boredom by Tsugumi Ōba( Book )

1 edition published in 2005 in English and held by 610 WorldCat member libraries worldwide

Light tests the boundaries of the Death Note's powers as L and the police begin to close in. Luckily Light's father is the head of the Japanese National Police Agency and leaves vital information about the case lying around the house. With access to his father's files, Light can keep one step ahead of the authorities. But who is the strange man following him, and how can Light guard against enemies whose names he doesn't know?
Desu nōto = Death note by Tsugumi Ōba( Book )

in English and held by 542 WorldCat member libraries worldwide

When high school student Light Yagami finds the Death Note, a notebook dropped by a Shinigami death god, he discovers that any person whose name is written in it dies, so Light decides to use the notebook to rid the world of evil
Hikaru no go by Yumi Hotta( Book )

41 editions published between 2005 and 2011 in English and held by 535 WorldCat member libraries worldwide

Tension is high during a Go tournament between the Kaio Go Club and the Haze Go Club, particularly during the final match between Akira and Hikaru. Afterward, Hikaru and Kimihiro learn more about playing the game and Hikaru finds a way to let Sai play all the Go he desires without drawing attention
Hikaru no go by Yumi Hotta( Book )

6 editions published between 1998 and 2011 in English and held by 518 WorldCat member libraries worldwide

Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago
Deletion by Tsugumi Ōba( Book )

3 editions published in 2007 in English and held by 502 WorldCat member libraries worldwide

When high school student Light Yagami finds the Death Note, a notebook dropped by a Shinigami death god, he discovers that any person whose name is written in it dies, so Light decides to use the notebook to rid the world of evil
Bakuman by Tsugumi Ōba( Book )

3 editions published between 2010 and 2013 in English and held by 472 WorldCat member libraries worldwide

"Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world? Moritaka is hesitant to seriously consider Akito's proposal because he knows how difficult reaching the professional level can be. Still, encouragement from persistent Akito and motivation from his crush push Moritaka to test his limits!"--Page 4 of cover
Hikaru no go by Yumi Hotta( Book )

29 editions published between 2004 and 2014 in English and held by 448 WorldCat member libraries worldwide

"Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago."--Cover of v. 1
Finis by Tsugumi Ōba( Book )

2 editions published in 2007 in English and held by 444 WorldCat member libraries worldwide

"The human whose name is written in this note shall die" ... Light Yagami, a straight-A high school student, picked up this "death note" dropped into the human world and used it to rid the world of criminals. Years have passed, and various forces have tried to gain possession of the note, but the battle stops here
Hikaru no go by Yumi Hotta( Book )

10 editions published between 1998 and 2012 in English and held by 431 WorldCat member libraries worldwide

"With sure and steady moves, Sai and Hikaru are making a name for Hikaru Shindo as the one who might possibly beat the venerable Akira Toya ... Principals, teachers and Go tournament kids alike are all wondering who this unruly bronco of a Go player is."--Cover
Bakuman by Tsugumi Ōba( Book )

5 editions published in 2010 in English and held by 421 WorldCat member libraries worldwide

Moritaka and Akito venture to publishing house Shueisha in hopes of capturing an editor's interest. As much potential as these two rookies have, will their story impress the pros and actually get printed?
Hikaru no go by Yumi Hotta( Book )

7 editions published in 2006 in English and held by 420 WorldCat member libraries worldwide

Hiraku manages to pass his insei test, but his new opponents are much stronger than he expected and he loses almost all of his games. Will he ever rank high enough to play against Akira Toya?
Bakuman by Tsugumi Ōba( Book )

6 editions published between 2011 and 2012 in English and held by 412 WorldCat member libraries worldwide

"When Akito is unable to come up with a storyboard within the time frame he promised, Moritaka decides to break up their partnership! As they go their separate ways to create manga, it may turn out that they're actually headed in the same direction"--Page 4 of cover
Hikaru no go by Yumi Hotta( Book )

5 editions published between 1998 and 2009 in English and held by 405 WorldCat member libraries worldwide

Sai's Internet Go games have people around the world guessing who he is. Akira, Hikaru's rival, suspects it's Hikaru himself. He even skips the first day of his pro exam for a re-match with "Sai."
Hikaru no go by Yumi Hotta( Book )

5 editions published between 2006 and 2009 in English and held by 404 WorldCat member libraries worldwide

Hiraku struggles to turn his losing streak at the insei school around in time for the Young Lions Tournament, where he could have a chance to play against his rival, Go prodigy Akira Toya. But that's only three months away!
Bakuman by Tsugumi Ōba( Book )

7 editions published between 2008 and 2011 in English and held by 401 WorldCat member libraries worldwide

"Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world? After losing to manga genius Eiji Nizuma, Moritaka and Akito make it their mission to beat this rival-- even going to far as to ignore their editor's wishes! But will this decision ultimately help or harm their cause?"--Page 4 of cover
 
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Audience Level
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Audience level: 0.16 (from 0.12 for Boredom / ... to 1.00 for Death note ...)

WorldCat IdentitiesRelated Identities
Death note
Alternative Names
Obata T.

Obata, Takeshi

Obata, Takeshi 1969-

Obata Takesi

Obata, Takeši 1969-

Takeshi, Obata

Takeshi, Obata 1969-

Takeshi Obata fumettista e character designer giapponese

Takeshi Obata Japanese manga artist

Takeshi Obata japanischer Mangaka

Takeshi Obata Japans mangaka

Takeşi Obata

Обата, Такэси

Такэси Обата

Թաքեշի Օբատա

تاكيشي أوباتا

تاکه‌شی اوباتا

ทะเกะชิ โอะบะตะ

소전건 1969-

오바타 다케시

오바타 타케시 1969-

オバタ, タケシ

オバタ, タケシ 1969-

小畑, 健

小畑 健 1969-....

小畑健 1969-

Languages
English (292)

Japanese (2)

Covers
Give-and-takeDeath noteKindred spiritTargetBoredomDesu nōto = Death noteHikaru no goHikaru no go