WorldCat Identities

Learning Company

Overview
Works: 1,162 works in 2,698 publications in 1 language and 20,768 library holdings
Genres: Software  Juvenile works  Interactive multimedia  Educational games  History  Video games  Children's films  Computer games  Genealogy  Sources 
Roles: Publisher, Programmer, Distributor, Director, Author
Classifications: LB1590.3, 372.21
Publication Timeline
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Most widely held works about Learning Company
 
Most widely held works by Learning Company
Reader Rabbit 1 : reading and phonics : [for Windows 3.1/95/98 & Macintosh]( )

32 editions published between 1991 and 1998 in English and No Linguistic content and held by 230 WorldCat member libraries worldwide

Children are provided with 4 games in which to develop word recognition, spelling and vocabulary skills which are important in learning to read
The American girls premiere : [create and produce your own plays]( )

6 editions published between 1997 and 1998 in English and held by 218 WorldCat member libraries worldwide

Create your own live action plays that bring your favorite characters from The American Girls Collection to life. Choose the scene, add props, cast the play, add music, lighting, and sound effects, direct the action and make the characters talk
Genealogical records : early Kentucky settlers, 1700s-1800s( )

8 editions published in 2000 in English and held by 197 WorldCat member libraries worldwide

"Ranging from genealogical sketches to passenger lists and a history of the settlement of Texas ... approximately 94,000 early settlers are referenced."--Container
Arthur's kindergarten( )

11 editions published between 1999 and 2003 in English and No Linguistic content and held by 196 WorldCat member libraries worldwide

"Over 50 activities covering a full kindergarten curriculum"--Container
Reader Rabbit's toddler( )

12 editions published between 1997 and 2002 in English and held by 194 WorldCat member libraries worldwide

Reader Rabbit and Mat the Mouse introduce counting, colors, shapes, and the alphabet using interactive songs, stories and easy to play games
Arthur's thinking games by Marc Brown( )

10 editions published between 1999 and 2010 in English and held by 189 WorldCat member libraries worldwide

Thirty different activities help kids develop critical thinking, logic, and memory skills
Arthur's preschool( )

14 editions published between 2000 and 2002 in English and held by 181 WorldCat member libraries worldwide

Arthur and his friends teach preschoolers basic reading and math skills, while exercising creativity, through multiple levels of activities
Arthur's 1st grade( )

13 editions published between 1999 and 2002 in English and held by 180 WorldCat member libraries worldwide

"Over 50 activities covering a full 1st Grade curriculum."
The Oregon Trail : pioneer adventures( )

11 editions published between 1997 and 1999 in English and held by 177 WorldCat member libraries worldwide

An educational simulation game designed to develop social studies skills as students travel by covered wagon on an 1848 journey from Independence, Missouri, to the Willamette Valley of Oregon, learning about the perils of the trip and making life or death decisions
Super solvers gizmos & gadgets!( )

20 editions published between 1993 and 1999 in English and No Linguistic content and held by 151 WorldCat member libraries worldwide

Racing game using interactive science puzzles to teach concepts of force magnetism, electricity, gears, balance, energy sources, and simple machines
Zoombinis mountain rescue : [the Math and logic odyssey continues] by The Learning Company( )

11 editions published between 2001 and 2003 in English and held by 151 WorldCat member libraries worldwide

Lead a daring rescue in a puzzle-packed heroic mission!
Adventure workshop by Learning Company( )

21 editions published between 1999 and 2008 in English and held by 150 WorldCat member libraries worldwide

Includes activities that build skills in math, geography, phonics, science, problem solving, and vocabulary
Carmen Sandiego's thinkquick challenge( )

3 editions published between 1999 and 2006 in English and held by 149 WorldCat member libraries worldwide

Carmen Sandiego has begun stealing world knowledge, and it is up to ACME Academy agents to outthink her KnowBots and Master Thieves
5th grade adventures : [builds confidence & problem solving skills for school] by The Learning Company( )

9 editions published between 1999 and 2002 in English and held by 147 WorldCat member libraries worldwide

Computer adventure game that builds on fifth graders' interest in mystery and adventure as well as their abilities in mathematics, language arts, geography, science, and logical thinking
Reader Rabbit( Visual )

5 editions published between 2004 and 2007 in English and held by 142 WorldCat member libraries worldwide

Join Reader Rabbit, Sam the Lion, and all the Wordville critters as they race to the finish. Along the way, learn the alphabet while cheering on your favorite critter. Builds key pre-reading skills, practice memory skills through reading comprehension, helps discover letters, the sounds they make, and how they begin words. -- container
Amazon trail 3rd edition : rainforest adventures( )

7 editions published between 1998 and 1999 in English and held by 141 WorldCat member libraries worldwide

Users begin the 4,000 mile journey near the mouth of the Amazon at Belém and journey to Vilcabamba near the river's source. Players choose which guide and what supplies they wantand travel by canoe to their destination. Along the way, users will need to fish and hunt, run across many different types of vegatation and animals and various native peoples They also meet conquistadors from the 16th century, naturalists from the 19th century and businessmen from the 20th century. Some people will be helpful and others will try to take advantage of players
Reader Rabbit's Preschool by The Learning Company( )

10 editions published between 1997 and 1998 in English and held by 141 WorldCat member libraries worldwide

Interactive games featuring Reader Rabbit and Mat the Mouse promote listening, memory and logic skills. Teaches letter names and sounds, numbers and counting, vocabulary and simple arithmetic
Scooby-doo! : phantom of the knight( )

6 editions published between 2000 and 2001 in English and held by 138 WorldCat member libraries worldwide

Lost in the forests of Nova Scotia, Scooby and the gang stumble upon a medieval castle. While investigating, they discover that the place is haunted and a princess has been kidnapped! Get set for a challenging maze, puzzles, and a magical wizard. -- container
3rd grade adventures : builds confidence & problem solving skills for school( )

6 editions published between 1997 and 1999 in English and held by 137 WorldCat member libraries worldwide

Computer adventure game designed to develop thinking and problem solving skills. The ClueFinders have stumbled onto a mystery. Jungle animals are disappearing
SpongeBob squarePants typing( )

7 editions published between 2004 and 2007 in English and held by 136 WorldCat member libraries worldwide

Learn to type the SpongeBob way -- a step-by-step typing tutorial that awash with waterlogged hilarity and all your favorite SpongeBob SquarePants friends! Also learn proper posture, hand and finger placement, home row keys and keyboard awareness, common letter combinations, capital letters, numbers and punctuation
 
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Audience Level
0
Audience Level
1
  Kids General Special  
Audience level: 0.24 (from 0.15 for Writer Rab ... to 0.30 for Super solv ...)

Arthur's thinking games
Alternative Names

controlled identityMindscape (Firm)

Learning Company

The Learning Company

The Learning Company US-amerikanischer Publisher für Lernsoftware und Computerspiele

TLC

TLC (The Learning Company)

러닝 컴퍼니

Languages
English (213)

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