WorldCat Identities

DeHaan, Jen

Overview
Works: 44 works in 143 publications in 7 languages and 3,268 library holdings
Roles: Author, Contributor
Classifications: TR897.7, 006.6
Publication Timeline
.
Most widely held works by Jen DeHaan
Adobe Creative Cloud design tools all-in-one for dummies by Jennifer Smith( )

7 editions published in 2013 in English and held by 917 WorldCat member libraries worldwide

Packed with more than a thousand pages of content, Adobe Creative Cloud All-in-One For Dummies is exactly what you need to get your head in the Creative Cloud. Written by designers for designers, this book is filled with useful information and expert instruction that spans eight minibooks to help you get started with Adobe Creative Cloud, InDesign CC, Illustrator CC, Photoshop CC, Acrobat XI, Dreamweaver CC, Flash Professional CC, and Fireworks CC. You'll learn the latest graphic design and web development tools, tricks, and techniques; watch your productivity explode; and unleash your creative genius with this valuable resource
Flash MX 2004 at your fingertips : get in, get out, get exactly what you need by Sham Bhangal( )

15 editions published between 2004 and 2006 in English and held by 665 WorldCat member libraries worldwide

"Flash MX 2004 at Your Fingertips is the first ever task-based reference to Flash. Every page of this guide is focused on giving you immediate access to the information you need to get your work done fast."--Jacket
Learning ActionScript 2.0 for Macromedia Flash 8 by Jen DeHaan( )

10 editions published between 2005 and 2006 in English and held by 266 WorldCat member libraries worldwide

Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress. Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine. In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to: - Write proper ActionScript syntax using the fundamentals of the ActionScript language. - Use object-oriented programming techniques to build Flash applications. - Use ActionScript classes to add interactivity and expressive features to your Flash applications. - Use best practices and coding conventions to optimize, structure, and write consistent ActionScript
Macromedia Flash 8 : a tutorial guide by Jay Armstrong( )

15 editions published between 2005 and 2008 in English and held by 262 WorldCat member libraries worldwide

This guide allows you to learn specific Flash skills step-by-step at your own pace. Choose from among several tutorials to develop the skills that are most appropriate to the Flash projects you are working on at any given time. Each lesson leads you through the workflow for implementing a specific real-world feature or effect in your Flash applications. In Macromedia Flash 8: A Tutorial Guide, learn how to: Navigate the Flash workspace and use common document types * Use the Flash drawing tools and create engaging graphic effects * Use ActionScript to add interactivity and custom functionality to your documents * Connect your Flash projects to external data sources to create data-driven applications. Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia's own development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress
Adobe Creative Suite all-in-one desk reference for dummies by Jennifer Smith( )

7 editions published in 2004 in English and held by 235 WorldCat member libraries worldwide

Five minibooks walk you through setting up and using the tools, while the sixth shows you how they all work together. And this single volume will remain a handy reference long after you gain proficiency with the entire suite:InDesign for page layoutIllustrator for creating art and graphicsPhotoshop, the world?s favorite image editing programAcrobat, to share files across different operating systems and develop interactive formsGoLive for building innovative Web pages
ColdFusion Web development with Macromedia Dreamweaver MX 2004 by Jen DeHaan( )

7 editions published in 2004 in English and held by 192 WorldCat member libraries worldwide

Written for Web developers and professional Dreamweaver users, this practical guide introduces ColdFusion's markup language, shows how to work with XML in ColdFusion, explains database manipulation, and addresses Dreamweaver MX Extensions, and code and component reuse when using the two together
Animation and effects with Macromedia Flash MX 2004 by Jen DeHaan( Book )

11 editions published between 2004 and 2005 in English and held by 167 WorldCat member libraries worldwide

"CD-ROM includes all of the completed example files, starter files, and media files that you need to finish the projects."--Page 4 of cover
Macromedia Flash MX 2004 by Jen DeHaan( Book )

17 editions published between 2003 and 2005 in 6 languages and held by 120 WorldCat member libraries worldwide

"Macromedia Flash MX 2004: Training From the Source shows you how to use Macromedia Flash MX 2004 in comprehensive examples using a hands-on approach to learning. You create a complete and dynamic Web site application using some of the most useful techniques found in Flash design and development. You piece the application together using animation, media assets, ActionScript, and components in detailed step-by-step lessons while learning useful practices such as how to create Web forms and presentations and dynamically load external media. Several new features of Flash MX Professional 2004 are included in the application, with complete equivalent exercises for Flash MX 2004 users as well. From design and animation to ActionScript and development, you will quickly discover how easy it is to create a complete application using Flash MX 2004"--Jacket
Windows movie maker 2 : zero to hero by Jon Bounds( )

6 editions published between 2003 and 2013 in English and held by 114 WorldCat member libraries worldwide

You've seen the promises in the advertising: Microsoft's free Movie Maker 2 will make it simple to capture, edit and share your home movies. We agree, but how do you know where to start, or where you're going? The answer is Windows Movie Maker 2 Zero to Hero, which will take you from filming your movie (with useful tips to improve the quality) through editing and adding effects, to premiering your masterpiece to your friends and family. You'll learn how to produce professional looking films, with effects and transitions like those you see on TV, and how to show them off. Send them by e-mail, post them to web sites, copy them to a CD, or even make your own DVD! Zero to Hero is more than a catchy slogan and an opportunity for puns and graphical representations of tights, capes, and phone booths. It's a style of learning designed by Friends of ED to reach beyond dry technical explanations and dusty old authors who don't know how it is for real users and wouldn't know good design if it slapped them round the face with a wet fish. With a Zero to Hero book you can choose how you learn. You can choose to learn everything you need to know about Windows Movie Maker 2 by working through the first section of the book from start to finish. Alternatively you can dive straight in to the inspirational 'Hero' chapters and refer back as and when you need. Then later, when you're a hero yourself, the book is easily used as a reference tool. When you're done you'll be ready to wear your underwear on the outside, metaphorically speaking of course. And if you get stuck, our support heroes are just an e-mail away. As with all books from friends of ED - our support is fast, friendly and free. All friends ofED authors help with the support on their books, and will either directly e-mail readers with answers, or send their response to an editor to pass on. Information and Inspiration. Speed and Support. We'll not only unlock the toolset for you, we'll feed your imagination, and that's a promise. So, what are you waiting for?
ActionScript 2.0 language reference for Macromedia Flash 8 by Francis Cheng( )

1 edition published in 2005 in English and held by 104 WorldCat member libraries worldwide

The ActionScript 2.0 Language Reference for Macromedia Flash 8 is a comprehensive reference manual that describes the application programming interface (API) for Macromedia Flash Player, the most pervasive client runtime environment in the world. It includes valuable syntax and usage information; detailed descriptions of classes, functions, properties, and events; and copy-and-paste code samples for every element in the ActionScript language. The ActionScript 2.0 Language Reference for Macromedia Flash 8 will help you: - Learn how to use specific APIs efficiently and effectively - Understand the range and variety of functionality ActionScript offers - Repurpose Macromedia-tested code in your own applications Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress
Macromedia Flash MX ActionScript designer's reference by Sham Bhangal( Book )

2 editions published in 2002 in English and held by 65 WorldCat member libraries worldwide

ActionScript : zero to hero by Jen DeHaan( Book )

4 editions published in 2002 in English and held by 35 WorldCat member libraries worldwide

Macromedia Flash MX 2004 das offizielle Trainingsbuch ; [entwickelt in Macromedia-Trainingszentren] by Jen DeHaan( Book )

1 edition published in 2004 in German and held by 27 WorldCat member libraries worldwide

ActionScript 2.0 para Flash 8 by Jen DeHaan( Book )

2 editions published in 2006 in Spanish and held by 15 WorldCat member libraries worldwide

Formation à ActionScript 2.0 : pour Macromedia Flash 8 : le livre officiel by Jen DeHaan( Book )

1 edition published in 2006 in French and held by 14 WorldCat member libraries worldwide

Flash MX 2004 by Jen DeHaan( Book )

2 editions published in 2004 in Spanish and held by 12 WorldCat member libraries worldwide

ActionScript 3.0 quick reference guide by Jen DeHaan( )

1 edition published in 2008 in English and held by 5 WorldCat member libraries worldwide

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"--Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it
ColdFusion MX Web development with Dreamweaver : the practical user's guide( Book )

1 edition published in 2004 in English and held by 4 WorldCat member libraries worldwide

Formation à ActionScript 2.0 pour Macromedia Flash 8 by Jen DeHaan( Book )

1 edition published in 2006 in French and held by 4 WorldCat member libraries worldwide

ActionScript 3.0 pocket reference by Darren Richardson( Book )

2 editions published in 2007 in English and held by 4 WorldCat member libraries worldwide

 
moreShow More Titles
fewerShow Fewer Titles
Audience Level
0
Audience Level
1
  Kids General Special  
Audience level: 0.38 (from 0.22 for Flash MX 2 ... to 0.92 for ColdFusion ...)

Flash MX 2004 at your fingertips : get in, get out, get exactly what you need
Covers
Learning ActionScript 2.0 for Macromedia Flash 8Macromedia Flash 8 : a tutorial guideAdobe Creative Suite all-in-one desk reference for dummiesColdFusion Web development with Macromedia Dreamweaver MX 2004Animation and effects with Macromedia Flash MX 2004Macromedia Flash MX 2004Windows movie maker 2 : zero to heroMacromedia Flash MX ActionScript designer's reference
Alternative Names
De Haan D.

Languages