Daniels, Mats
Overview
Works: | 6 works in 8 publications in 1 language and 43 library holdings |
---|---|
Genres: | Conference papers and proceedings |
Roles: | Author |
Classifications: | QA76.27, |
Publication Timeline
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Most widely held works by
Mats Daniels
ITiCSE '99 : proceedings of the 4th Annual SIGCSE/SIGCUE Conference on Innovation and Technology in Computer Science Education
: June 27-July 1, 1999, Cracow, Poland by SIGCSE/SIGCUE Conference on Innovation and Technology in Computer Science Education(
)
3 editions published in 1999 in English and held by 38 WorldCat member libraries worldwide
3 editions published in 1999 in English and held by 38 WorldCat member libraries worldwide
Seventeenth Australasian Computing Education Conference (ACE 2015), Sydney, Australia, January 2015 by Australasian Computing Education Conference (17th : 2015 : Sydney) Australian Computer Society (ACS)(
Book
)
1 edition published in 2015 in English and held by 1 WorldCat member library worldwide
Conference proceedings presented at the Seventeenth Australasian Computing Education Conference, held in Sydney in 2015
1 edition published in 2015 in English and held by 1 WorldCat member library worldwide
Conference proceedings presented at the Seventeenth Australasian Computing Education Conference, held in Sydney in 2015
Fourteenth Australasian Computing Education Conference (ACE 2012), Melbourne, Australia, 2012(
Book
)
1 edition published in 2012 in English and held by 1 WorldCat member library worldwide
Website publishing papers presented at the Thirteenth Australasian Computing Education Conference, held in Melbourne in 2012
1 edition published in 2012 in English and held by 1 WorldCat member library worldwide
Website publishing papers presented at the Thirteenth Australasian Computing Education Conference, held in Melbourne in 2012
The Asyl/EFSM language : including a trial specification of the ISO-transport protocol and service by
Mats Daniels(
Book
)
1 edition published in 1984 in English and held by 1 WorldCat member library worldwide
1 edition published in 1984 in English and held by 1 WorldCat member library worldwide
Developing Global Teamwork Skills The Runestone Project by April 14 - 16, 2009, Madrid, SPAIN IEEE EDUCON(
)
1 edition published in 2010 in English and held by 1 WorldCat member library worldwide
The Runestone project is a collaborative course currently offered byUniversities in Sweden, Finland, and China. The course provides a uniqueopportunity for third year engineering students from a variety of programs toexperience the opportunities and challenges that international teamworkinvolves. Teams composed of students from two countries work intensively over a10 to 13 week project cycle to develop a system which allows a user toremote-control a LEGO NXT robot.The teams negotiate the features of their final system withthe academic supervisors from the participating Universities, propose adevelopment time-frame and deliverables,and develop and demonstrate a prototype system.This paper uses teaching and learning findings from engineering educationresearch. The evidence is used to arrive at an instructional design thataligns learning outcomes, with instruction and assessment to support student'slearning outcomes development throughout the course,We also discuss the evolution of the courseover the past 12 years as we moved from a pilot version with eight students fromtwo universities to a large scale course with between sixty and eighty studentsfrom between three and five universities distributed over three continents andwidely different educational and social cultures.The Runestone project is a collaborative course currently offered byUniversities in Sweden, Finland, and China. The course provides a uniqueopportunity for third year engineering students from a variety of programs toexperience the opportunities and challenges that international teamworkinvolves. Teams composed of students from two countries work intensively over a10 to 13 week project cycle to develop a system which allows a user toremote-control a LEGO NXT robot.The teams negotiate the features of their final system withthe academic supervisors from the participating Universities, propose adevelopment time-frame and deliverables,and develop and demonstrate a prototype system.This paper uses teaching and learning findings from engineering educationresearch. The evidence is used to arrive at an instructional design thataligns learning outcomes, with instruction and assessment to support student'slearning outcomes development throughout the course,We also discuss the evolution of the courseover the past 12 years as we moved from a pilot version with eight students fromtwo universities to a large scale course with between sixty and eighty studentsfrom between three and five universities distributed over three continents andwidely different educational and social cultures
1 edition published in 2010 in English and held by 1 WorldCat member library worldwide
The Runestone project is a collaborative course currently offered byUniversities in Sweden, Finland, and China. The course provides a uniqueopportunity for third year engineering students from a variety of programs toexperience the opportunities and challenges that international teamworkinvolves. Teams composed of students from two countries work intensively over a10 to 13 week project cycle to develop a system which allows a user toremote-control a LEGO NXT robot.The teams negotiate the features of their final system withthe academic supervisors from the participating Universities, propose adevelopment time-frame and deliverables,and develop and demonstrate a prototype system.This paper uses teaching and learning findings from engineering educationresearch. The evidence is used to arrive at an instructional design thataligns learning outcomes, with instruction and assessment to support student'slearning outcomes development throughout the course,We also discuss the evolution of the courseover the past 12 years as we moved from a pilot version with eight students fromtwo universities to a large scale course with between sixty and eighty studentsfrom between three and five universities distributed over three continents andwidely different educational and social cultures.The Runestone project is a collaborative course currently offered byUniversities in Sweden, Finland, and China. The course provides a uniqueopportunity for third year engineering students from a variety of programs toexperience the opportunities and challenges that international teamworkinvolves. Teams composed of students from two countries work intensively over a10 to 13 week project cycle to develop a system which allows a user toremote-control a LEGO NXT robot.The teams negotiate the features of their final system withthe academic supervisors from the participating Universities, propose adevelopment time-frame and deliverables,and develop and demonstrate a prototype system.This paper uses teaching and learning findings from engineering educationresearch. The evidence is used to arrive at an instructional design thataligns learning outcomes, with instruction and assessment to support student'slearning outcomes development throughout the course,We also discuss the evolution of the courseover the past 12 years as we moved from a pilot version with eight students fromtwo universities to a large scale course with between sixty and eighty studentsfrom between three and five universities distributed over three continents andwidely different educational and social cultures
Twelfth Australasian Computing Education Conference (ACE 2010), Brisbane, Australia, 2010(
Book
)
1 edition published in 2010 in English and held by 1 WorldCat member library worldwide
Website publishing papers presented at the Twelfth Australasian Computing Education Conference, held in Brisbane in 2010
1 edition published in 2010 in English and held by 1 WorldCat member library worldwide
Website publishing papers presented at the Twelfth Australasian Computing Education Conference, held in Brisbane in 2010
Audience Level
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General | Special |

- Erickson, Carl
- Manaris, Bill
- Wilusz, Tadeusz
- McCauley, Renée
- Association for Computing Machinery
- Association for Computing Machinery Special Interest Group on Computer Uses in Education
- Association for Computing Machinery Special Interest Group on Computer Science Education
- ACM Digital Library
- Xiao, Jitan
- Simon
Associated Subjects
Languages