Results tagged “video” from WorldCat Blog

If you're a savvy comparison shopper armed with an iPhone, now you can get library results for any book you run into, wherever you are, thanks to a free iPhone app called pic2shop that now includes WorldCat data through the WorldCat Search API and WorldCat Registry APIs.

Pic2shop uses the camera on your iPhone to scan the book barcode, and then provides results for different online shopping sites and now local libraries. If your library has enabled it, you can click straight through to their catalog and see if it's available or reserve it. One of the great things about pic2shop is that it was developed by Vision Smarts, a company based in Belgium, so the app works in all countries. In fact, here's a screen shot of results from Australia:
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Of course, pic2shop joins the current mobile apps and sites that showcase libraries with WorldCat results: RedLaser for iPhone (U.S. only at the moment) and the WorldCat Mobile pilot (UK, U.S., Netherlands, Germany, France and Canada).

Download pic2shop
from your country's iTunes App store. And check out the video (created by Pic2Shop's partner, Appency) of how pic2shop can help you locate library materials, say, if you're browsing in a bookstore.


Visit 50 social worlds in one video

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Gary Hayes at the Personalize Media blog has posted a YouTube video showing snippets from 50 "social" virtual worlds. This is in contrast to "game-y" virtual worlds like World of Warcraft, Age of Conan, Eve Online, etc.Gary also includes a pointer to a K Zero graph of "Virtual Worlds by Sector," which is pretty interesting. As Gary says, the video:

...demonstrates how ubiquitous, popular and streamlined many of these spaces are becoming across the intraweb / ‘cloud’. With over 300 million frequenting or registering for the non-game based worlds and millions of new investment in 2nd and 3rd generation services..

There's quite a bit of disagreement about how widely (or deeply) some of these spaces are used; that is, how accurate are the gate counts for the services. But even allowing for some reasonable level of churn... 300 million is an enormous number. Habbo Hotel, which is aimed more at kids and tweens, references having had more than 7 million visits in the last 30 days. Second Life, one of the earliest and most technically advanced worlds, notes that more than 850,000 users have logged in during the last month, and that more than 400,000 of those users spent a total of (approximately) $159,000 in that virtual world (I converted from Linden Dollars to $USD at 125-to-1, which is pretty close to the usual exchange rate).

My purpose in posting all this info is to point out that social virtual worlds are still growing, both in numbers of services and users. For those who haven't ever tried even one of these spaces, it may seem like a fringe activity or "out there" thing to do. Increasingly, it's not. People are meeting, playing, chatting, studying, learning, creating and making money in these spaces. Unlike online games -- which are almost entirely entertainment related -- these services are usually built around communicative and creative activites. They are a new media.

I've started a working bibliography of works related to virtual worlds. Let me know if you have suggestions for things to add. Thanks.

Related note: I'd like to point out that Julian Dibbell's excellent "My Tiny Life," which has been hard to find for many years, is now available for purchase or free download from Lulu.

I came across this video on YouTube a little while ago that I thought you might find interesting. It's a great demo created by Karin Dalziel on how to use the Firefox extension Drag de Go to search WorldCat.


What a nice tool! Thanks for sharing this, Karin!

May I Have A Cookie, Please?

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Hello WorldCat Users! My name is Jasmine and I’m working on our Social Networking Initiatives at OCLC (yes, it’s a very cool job).

I found this video the other day that was just so great that I have to share it here:


It’s a Sesame Street classic – Cookie Monster in search of (what else?) cookies, and an earnest librarian trying desperately to explain that libraries only provide books. Oh, my dear Cookie Monster! If you could only see what you can find in a library today!

While most of us still can’t help but think of books when we think of libraries, the breadth of content available now is truly amazing: music, movies, toys, artwork, podcasts, MP3 players, video games and much more. (Explore WorldCat.org and see what interesting non-book items you can find.) And some libraries even have drive-thru windows and cafes these days (so even Cookie Monster could have gotten his fix). What innovative services does your library offer? What would you like to see? We’d love to hear your thoughts.

And now, if you’ll excuse me, I seem to have a sudden craving for cookies myself.

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